Free assets stay free. Pro is the whole catalog, live.
Prefer to buy once? Individual kits are $28 and yours permanently, subscription or not.
Pro gives every account its own CDN path. One import, no build step, and the asset stays current when it is rebuilt. Your files still download too: this is the convenient way, not the only way.
// three.js, no loader, no await import createAsset from 'https://polyfork.dev/c/<your-token>/delivery-truck-a9537e.mjs' scene.add(createAsset({ length: 1.4 }))
Everything you downloaded while subscribed is yours forever, under the same commercial licence, with no attribution and no expiry. That is not a courtesy, it is the licence. What stops is the part that was always a live service: the CDN, remix baking, and new assets as they land.
Download everything. Per asset, per kit, or the whole catalogue at once. The CDN exists because importing one URL beats vendoring two hundred modules into your repo, not to keep the files away from you.
Every asset is a small program with typed knobs, not a frozen mesh. Ask for any combination of those knobs and the server builds that exact GLB on demand and caches it. If you use the ES module you keep the knobs at runtime anyway; if your engine wants a GLB, this is the part that has to stay live.
No. Access continues for 30 days past the end of a paid period, for a cancellation and a failed payment alike. A declined card should never take down your site while you are asleep.
No, it is permanent. Every asset under 500 triangles is free, downloadable with an account and hotlinkable with no account at all. There are 99 of them right now and the number goes up on its own.